Press kit

Everything you need to write about Packet Empire. All images are free to use in coverage of the game. Need something else, a key, or a build? Email press@rustycmd.com.
Description
Packet Empire is a data-centre tycoon crossed with a factory game. Start with one humming server in your garage, wire glowing data packets through your machines, and fill absurd contracts for fictional tech clients.
Your cousin's startup needs "the cloud" by Friday. You have a garage, a power strip and a dream. Build machines on a grid, wire them together, and watch glowing data packets stream through your network to fictional clients who pay by the packet. Juggle power, heat and bandwidth, survive DDoS waves and crypto booms, back ridiculous startups, and grow from a cramped garage into a pillar-filled basement and beyond.
Features
- Pipelines that hum. Drop an Uplink, a Parser and a Delivery Port, drag two cables, and the money starts flowing. Then it gets interesting: Routers split traffic, Renderers combine Text and Image into Webpages, Compressors and Encryptors add value, and Hashers turn raw requests into something crypto people will pay silly money for.
- Clients with… requirements. Grandma's Recipe Blog wants webpages, steadily, forever. Totally Legit Bank wants encrypted text and promises your money is safe "probably". Juggle subscriptions with SLA meters, rush jobs with deadlines and multi-part bundles, and climb from standard clients to enterprise ones.
- Keep it cool. Pack machines tight and upgrade them to Mk III and things get hot. The heat overlay shows you exactly where. Throttling machines slow down, overheating ones break (one click to repair, nothing is ever destroyed). Fans and Chillers turn a meltdown into a puzzle.
- Survive the market. A DDoS floods your Uplinks with malicious packets: put Firewalls in the right places or watch your ports choke. A Crypto Boom triples the price of hashes. A viral meme makes everyone want images, right now. The news ticker will keep you informed. Mostly.
- From garage to cloud. Research Fibre, overclock to Mk III, expand the floor and move into the Basement (mind the pillars). Then think bigger: fund a billboard the size of a building, lay your own undersea cable, launch a satellite, and ship them the packets through Shipping Docks.
- 15 machines
- 30 research nodes
- 23 kinds of contract
- 36 mails in the Inbox
- 10 market events
- 18 startups to back
- 3 megaprojects
- 22 achievements
Gameplay loops
Screenshots
Logos and art
About RustyCMD Games
RustyCMD Games is a tiny independent studio. Packet Empire is its first game: built, played and bug-hunted constantly by the people who make it. Every company in the game is fictional; the satire is aimed at the tech industry, never at anyone real.














